Learning Goals
Students will be able to explain bird flu symptoms, transmission, and prevention within a flock as interacting parts of a complex system.
Students will be able to model the spread and prevention of bird flu using a board-game system with inputs, processes, outputs, and changing conditions.
Students will be able to evaluate and refine a bird flu game model by identifying what it simplifies, testing prevention choices, and using feedback to improve accuracy.
Products
Bird Flu Research Notes and Personal Mini-Prototype
Each student creates a one-page user-friendly research artifact explaining bird flu symptoms, transmission, and prevention, plus a small individual game prototype that models one outbreak rule or prevention choice. The prototype must show how the student’s evidence-informed idea could affect the spread of disease.
Bird Flu Strategy Board Game and Rulebook for Showcase Playtesting
Teams develop a polished strategy board game with a shared problem statement, board, tokens, cards, and rulebook that models bird flu spread and prevention for visitors to play. The final game must clearly show how individual research shaped the team solution and how the model was revised through testing.
No rubric has been generated yet.