Learning Goals & Products

Learning Goals

1

Students will be able to measure and calculate the area and perimeter of a 20-by-30-foot hangout space to define how much space is available for different student uses.

2

Students will be able to create and revise scale drawings of a student hangout layout to show proportion and fit within real-world dimensions.

3

Students will be able to compute and justify a budget for hangout furniture and features using decimals, estimation, and real-world price lists.

4

Students will be able to represent a hangout design using labeled 3D models or nets to show how surfaces and forms support the planned space.

5

Students will be able to construct and defend a user-centered design argument that explains how their hangout layout responds to multiple student needs and constraints.

Products

individual

Individual User-Needs Research and Scale Prototype Portfolio

Each student creates a research artifact based on at least one real user conversation, plus a scale sketch or mockup for one hangout zone. The portfolio shows how evidence from user needs informed a testable design idea and a brief revision note.

team

Team Hangout Design Proposal with Scale Floor Plan, Budget, and 3D Mockup

Teams combine individual research and prototype ideas into one shared hangout plan for the 20-by-30-foot space. The final proposal includes a How Might We problem statement, a labeled scale floor plan, a budget, and a 3D model or digital mockup for stakeholder review.

Rubric
Competency Progression Rubric Competency-first rubric
Category
Learning Goal
Stage 1
Stage 2
Stage 3
Stage 4
Deeper Learning Competencies
Collaboration
  • I can collaborate with my group to share ideas for the hangout design and follow team roles with reminders (like gamer, reader, skater, artist, quiet user)
  • I can communicate my suggestions respectfully and complete my part of the shared floor plan or budget with minimal conflict.
  • I can collaborate to co-design a hangout that meets multiple users’ needs by actively listening to peers and using our role cards to test ideas
  • I can help track decisions and revise the plan after group feedback, using clear math-based reasons for changes (e.g., space, circulation, or cost).
  • I can take a leadership role in collaboration by organizing how our team uses tools and structures (measuring tapes, scale drawings, and 3D nets) to refine the design
  • I can facilitate shared decision-making, resolve disagreements by referring to real constraints and safety/cost trade-offs, and revise our floor plan, budget, or model with teammates’ input.
  • I can independently drive high-quality collaboration by aligning the team’s work to clear goals (welcome, usefulness, safety, and budget) and ensuring everyone’s voice is represented
  • I can critique and improve our math models and nets with teammates, justify trade-offs using math vocabulary, and coordinate revisions so our final proposal is coherent, realistic, and defended confidently to an authentic audience.
Deeper Learning Competencies
Critical Thinking & Problem Solving
  • I can choose measurements and simple math steps (like area/perimeter and basic scaling) to start a hangout plan, and I can explain the main reason for my first choices using appropriate math vocabulary (e.g., length, area, budget).
  • I can build a model of my hangout by using tools strategically (tape/grid/scale drawings or digital tools) and structure (units, grids, and consistent scale) to check my plan fits the 20-by-30-foot space and stays within the budget cap.
  • I can revise my design when new constraints appear (like safety/walkway/weather) by modeling with mathematics and updating calculations (area, perimeter, and budgeting with decimals/estimates), and I can justify my trade-offs clearly with evidence.
  • I can improve my 3D design using nets and surface-area thinking (rectangles/triangles) when it affects real features, and I can construct viable arguments by critiquing and defending my reasoning, responding to feedback, and refining both the math and the design for multiple user needs and safety.
Deeper Learning Competencies
Effective Communication
  • I can share my design idea clearly using math vocabulary (like area, perimeter, scale, and budget words) and I can explain it in a short part of our team’s presentation with help from prompts.
  • I can communicate my plan confidently by connecting each design choice to measurements and costs (using decimals and estimates when needed) and I can answer basic questions during share-out by referring to my labeled floor plan or budget.
  • I can present my design as a complete, well-structured explanation by using models (3D nets or mockup, labeled zones, and circulation) to show how it fits the 20-by-30-foot space and meets safety/facilities constraints, and I can explain one clear trade-off with evidence from my math work.
  • I can defend my design persuasively by constructing viable arguments, critiquing or responding to others’ reasoning respectfully, and revising my communication based on feedback from peers/community (including the facilities update); I can clearly state my chosen reason, trade-off, and remaining question using accurate math details.
Deeper Learning Competencies
Content Expertise
  • I can use appropriate measurement and tools (tape measure, ruler, grid paper, price lists) to make a first-draft 20-by-30-foot layout with labeled dimensions, area/perimeter calculations, and a simple budget that stays within the initial constraints.
  • I can model my hangout design by using scale structure (consistent scale and accurate proportions) to revise my floor plan, explain how each labeled space contributes to area/perimeter needs, and compute costs using decimals and estimation with fewer errors.
  • I can create and refine a complete math-based proposal by connecting my floor plan and budget to the real constraints (like facilities updates), showing clear trade-offs in calculations and using math vocabulary to justify why my design is realistic and useful for different users.
  • I can produce an accurate, defensible 3D representation by creating labeled nets (made of rectangles/triangles) and using them to find surface area, then I can revise both the plan and model based on critique so my final proposal meets safety, welcome, and budget goals.
Deeper Learning Competencies
Academic Mindset
  • I can use my feedback and the design constraints (like budget and safety updates) to make small improvements to my hangout plan, and I can explain what I changed and why in my math portfolio.
  • I can set a specific goal for how I’ll improve my scale floor plan, budget, or 3D net/model, and I can choose and use math tools (like rulers, graph paper, or digital tools) in a way that helps my math stay accurate and consistent.
  • I can revise my design after critique by testing ideas against the real-world rules (space limits, circulation/safety, and costs), and I can describe the trade-offs I made and how my updates strengthen usefulness and welcome for different users.
  • I can independently monitor my progress toward the final proposal by using patterns/structure in my calculations (area/perimeter/surface area and budgets) to catch errors, justify decisions with math evidence, and explain how my final model meets constraints and serves students well.