Launch
Students will launch the game fairness project by experiencing short mystery games, noticing how odds and rules shape play, and generating initial evidence-based questions about what makes a game fair or unfair.
Day 1
🎲 Fair or Foul Game Lab
Launch 45m
Question & Method
Students will refine one fairness-focused investigation question for their game, write a testable hypothesis, and build a practical method for collecting probability and outcome data before full testing begins.
Days 2 - 3
🎲 Fairness Question Tuning
Knowledge/Skill Building 45m
📊 Trial Plan and Data Log
Deliverable 45m
Analyze Fairness
Students will run repeated trials of their games, organize results in tables and graphs, compare experimental and expected outcomes, and use feedback to revise fairness claims before the showcase.
Days 4 - 5
🎲 Trial Logs and Fairness Graphs
Project Work 45m
🗣️ Fairness Claim Peer Critique
Deliverable 45m
Showcase
Students will present their finished game to families or community volunteers, teach visitors how to play, defend whether the game is fair with data and probability evidence, gather authentic feedback about fairness and enjoyment, and complete a brief reflection on how revisions improved balance.
Day 6
🎲 Odds & Endgame Expo
Assessment 45m