Learning Goals & Products

Learning Goals

1

Students will be able to ask questions and make observations about plants, animals, and natural resources to identify a simple design problem that a tool or clothing piece could solve.

2

Students will be able to record and share drawings, labels, and simple notes about shells, wings, roots, claws, leaves, and coverings to show what they notice about how nature works.

3

Students will be able to develop a simple sketch or physical model of a nature-inspired tool or clothing piece that mimics a plant or animal external part to help solve a human problem.

4

Students will be able to test a prototype using simple measurements or checklists to determine whether it solves the problem or meets the goal.

5

Students will be able to compare feedback and test results to improve a prototype through one or more revisions.

6

Students will be able to explain how a plant or animal part inspired their final design and how it helps the tool or clothing piece work.

Products

individual

Nature-Inspired Design Notebook with Sketches, Test Notes, and Justification

Each student creates a notebook showing observations, two design ideas, labeled sketches, a simple test record, and a short explanation of the final choice. This proves individual understanding of how nature inspired the design and how evidence guided improvement.

team

Tested Nature-Inspired Tool or Clothing Prototype for the Nature Teaches Us Expo

Student teams build one working prototype, test it against teacher-made criteria, revise it at least once, and present performance evidence at the expo. The final model must clearly show how a plant or animal part inspired the solution and how the team used test results to improve it.

Rubric

No rubric has been generated yet.