Launch
Launch
Students will launch the pickleball tournament design project by experiencing contrasting game formats, learning core rules and safety expectations, and drafting first evidence-based ideas about what makes a tournament fair, fun, and challenging for different skill levels.
Days 1 - 2
Ideate & Prototype
Ideate & Prototype
Students will turn user research into actionable tournament design choices by framing a clear design brief, generating multiple bracket and rule ideas, building low-fidelity prototypes, testing them in live play, and revising based on peer and teacher feedback.
Days 7 - 10
Revise & Present
Revise & Present
Students will refine their pickleball tournament prototypes through another evidence-based revision cycle, validate fairness and usability with peer and teacher testers, and prepare polished handbook materials plus a concise stakeholder-ready explanation of how feedback shaped final design choices.
Days 11 - 14
Showcase
Showcase
Students will present and run their student-designed pickleball mini-tournament for an authentic audience, explain how gameplay evidence shaped their handbook decisions, gather final user feedback during exhibition matches, and complete a brief closing reflection on fairness, safety, collaboration, and tournament design.
Day 15
Launch
Days 1–2
Day 1
π Dink and Dash Stations
Launch
45m
Day 2
π Court Rules and Fair Play
Knowledge/Skill Building
45m
Research & Plan
Days 3–6
Day 3
π Gameplay Observation Notes
Knowledge/Skill Building
45m
Day 4
π€ Player Interview Protocol
Community Experience
45m
Day 5
πΊοΈ Empathy Map and Assumption List
Deliverable
45m
Day 6
π Tournament Research Gate
Assessment
45m
Ideate & Prototype
Days 7–10
Day 7
π§© How Might We Brief
Knowledge/Skill Building
40m
Day 8
βοΈ Bracket and Rules Sketch Sprint
Project Work
45m
Day 9
π Mini-Court Prototype Test
Project Work
50m
Day 10
π Prototype Revision Checkpoint
Deliverable
45m
Revise & Present
Days 11–14
Day 11
π― Final Revision Targets
Knowledge/Skill Building
35m
Day 12
π οΈ Handbook and Bracket Rebuild
Project Work
45m
Day 13
π Teacher Clinic Test Round
Community Experience
45m
Day 14
π Polished Handbook Pitch
Assessment
45m
Showcase
Days 15–15
Day 15
π Bracket Bash Live Showcase
Assessment
45m
August 2026
Mon
Tue
Wed
Thu
Fri
24
Day 1
Launch
π Dink and Dash Stations
25
Day 2
π Court Rules and Fair Play
26
Day 3
Research & Plan
π Gameplay Observation Notes
27
Day 4
π€ Player Interview Protocol
28
Day 5
πΊοΈ Empathy Map and Assumption List
September 2026
Mon
Tue
Wed
Thu
Fri
31
Day 6
π Tournament Research Gate
1
Day 7
Ideate & Prototype
π§© How Might We Brief
2
Day 8
βοΈ Bracket and Rules Sketch Sprint
3
Day 9
π Mini-Court Prototype Test
4
Day 10
π Prototype Revision Checkpoint
7
Day 11
Revise & Present
π― Final Revision Targets
8
Day 12
π οΈ Handbook and Bracket Rebuild
9
Day 13
π Teacher Clinic Test Round
10
Day 14
π Polished Handbook Pitch
11
Day 15
Showcase
π Bracket Bash Live Showcase