Research And Empathize
Research And Empathize
Students will gather firsthand user evidence from classmates and Bronx community contexts, organize that evidence in empathy maps, test their assumptions against what users actually say and do, and turn findings into early design constraints about audience, accessibility, and ethical communication.
Days 3 - 8
Define And Ideate
Define And Ideate
Students will turn interview notes and empathy evidence into a clear community design brief, study how local visuals communicate with different audiences, generate several distinct concept directions, and use critique to revise toward a stronger solution grounded in user needs, accessibility, and ethical design choices.
Days 9 - 13
Prototype And Present
Prototype And Present
Students will turn their design briefs and concept directions into low-fidelity prototypes, test them with peers and community-connected users, document two rounds of revision, and prepare a concise stakeholder-facing walkthrough that explains how feedback shaped their design choices.
Days 14 - 18
Launch
Days 1–2
Day 1
๐ฆ Bronx Signs Design Jam
Launch
45m
Day 2
๐ค Designer Talk and Need Hunt
Community Experience
45m
Research And Empathize
Days 3–8
Day 3
๐ค Interview Moves With Question Cards
Knowledge/Skill Building
40m
Day 4
๐ช Bronx User Interviews And Observation Notes
Community Experience
45m
Day 5
๐ง Empathy Maps From Real Notes
Knowledge/Skill Building
45m
Day 6
๐ Signage Access Check Walk
Research
40m
Day 7
๐ค Evidence Sort And Peer Feedback
Deliverable
45m
Day 8
โ
User Need And Ethics Checkpoint
Assessment
45m
Define And Ideate
Days 9–13
Day 9
๐งฉ Empathy Notes to Design Brief
Knowledge/Skill Building
45m
Day 10
๐ผ๏ธ Bronx Graphics Accessibility Walk
Knowledge/Skill Building
45m
Day 11
โ๏ธ Three Sketch Paths
Project Work
45m
Day 12
๐ฌ Mood Board Critique Round
Deliverable
45m
Day 13
๐ค Concept Choice Pitch
Assessment
45m
Prototype And Present
Days 14–18
Day 14
๐งช Prototype Testing Moves
Knowledge/Skill Building
35m
โ๏ธ Paper Prototype Sprint
Project Work
45m
Day 15
๐ฃ๏ธ Two-Peer Feedback Round
Deliverable
45m
Day 16
๐ช Community User Check
Community Experience
45m
Day 17
Day 18
๐ค Design Journey Walkthrough
Assessment
45m
Showcase
Days 19–20
Day 19
๐ฅ๏ธ Hallway Monitor Design Showcase
Community Experience
45m
Day 20
๐ค Stakeholder Pitch and Reflection
Assessment
45m
August 2026
Mon
Tue
Wed
Thu
Fri
24
Day 1
Launch
๐ฆ Bronx Signs Design Jam
25
Day 2
๐ค Designer Talk and Need Hunt
26
Day 3
Research And Empathize
๐ค Interview Moves With Question Cards
27
Day 4
๐ช Bronx User Interviews And Observation Notes
28
Day 5
๐ง Empathy Maps From Real Notes
September 2026
Mon
Tue
Wed
Thu
Fri
31
Day 6
๐ Signage Access Check Walk
1
Day 7
๐ค Evidence Sort And Peer Feedback
2
Day 8
โ
User Need And Ethics Checkpoint
3
Day 9
Define And Ideate
๐งฉ Empathy Notes to Design Brief
4
Day 10
๐ผ๏ธ Bronx Graphics Accessibility Walk
7
Day 11
โ๏ธ Three Sketch Paths
8
Day 12
๐ฌ Mood Board Critique Round
9
Day 13
๐ค Concept Choice Pitch
10
Day 14
Prototype And Present
๐งช Prototype Testing Moves
โ๏ธ Paper Prototype Sprint
11
Day 15
๐ฃ๏ธ Two-Peer Feedback Round
14
Day 16
๐ช Community User Check
15
Day 17
16
Day 18
๐ค Design Journey Walkthrough
17
Day 19
Showcase
๐ฅ๏ธ Hallway Monitor Design Showcase
18
Day 20
๐ค Stakeholder Pitch and Reflection