Empathize Days 1–2
Day 1
🎲 System Safari Passport
Launch 45m
Day 2
πŸ—ΊοΈ Player Needs Evidence Map
Deliverable 45m
Define Days 3–4
Day 3
🧩 Evidence Clusters for System Breakdowns
Knowledge/Skill Building 40m
Day 4
πŸ“ How Might We Game Challenge
Deliverable 45m
Ideate Days 5–7
Day 5
🧠 Systems Mechanic Mash-Up
Knowledge/Skill Building 40m
Day 6
✏️ Three Game Concepts Sprint
Project Work 50m
Day 7
πŸ—‚οΈ Prototype Pitch Choice Board
Deliverable 45m
Draft Days 8–11
Day 8
🧩 Rules Guide Mini-Lab
Knowledge/Skill Building 35m
Day 9
πŸ› οΈ Prototype Build Sprint
Project Work 45m
Day 10
πŸ‘₯ Two-Peer Prototype Tuning
Deliverable 45m
Day 11
🎲 Designer Checkpoint Playthrough
Community Experience 45m
Test Days 12–14
Day 12
πŸ“‹ Playtest Data Tools
Knowledge/Skill Building 25m
Day 13
🎲 Prototype Swap Playtest
Deliverable 50m
Day 14
πŸ—£οΈ Designer Feedback Rotation
Community Experience 45m
Critique Days 15–17
Day 15
🧭 Rules Clarity Critique Protocol
Knowledge/Skill Building 30m
Day 16
πŸ” Prototype Feedback Carousel
Deliverable 45m
Day 17
πŸŽ™οΈ Revision Log and Audio Defense
Assessment 45m
Notice & Reflect Days 18–20
Day 18
🧾 Designer Statement and Evidence Board
Deliverable 45m
Day 19
🎀 Systems Showcase Game Tables
Assessment 45m
Day 20
🎧 Audio Reflection and Peer Revision Notes
Deliverable 45m