Empathize
Students will engage in role-playing scenarios and interactive discussions to gain insights into the daily challenges faced by wheelchair users, thereby informing empathetic and user-centric design considerations for the adaptive iPad holder.
Days 1 - 2
Empathy and Insight Workshop
Launch 45m
Define
Students will synthesize insights from the empathy workshops to define the specific challenges faced by wheelchair users regarding iPad holders and articulate a clear problem statement prior to ideating potential solutions.
Days 2 - 3
No activities have been added to this phase yet.
Ideate
Students will brainstorm creative solutions and share diverse ideas for an adjustable iPad holder design, using feedback from wheelchair users and experts to inspire innovative, user-centric concepts.
Days 3 - 4
Prototype Feedback Session
Deliverable 30m
Prototype
Students will craft interactive low-fidelity prototypes of adjustable iPad holders for wheelchairs, using peer feedback from checkpoints to refine their ideas, and collaboratively engage with community experts to test the functionality and practicality of their designs.
Days 4 - 5
No activities have been added to this phase yet.
Test
Students will present their iPad holder prototypes to wheelchair users, facilitate a hands-on testing session to gather feedback, and immediately iterate on their designs to enhance usability based on authentic user insights.
Day 5
105 min over capacity (45 min available across 1 day)
Prototype Improvement and Reflection Presentation
Assessment
Collaboration and Feedback Response Evaluation
Assessment
Prototype Iteration Workshop
Activity 60m
Testing Session and Feedback Collection
Activity 60m
Reflection and Collaboration Discussion
Deliverable 30m