Learning Goals & Products

Learning Goals

1

Students will be able to add and subtract rational numbers to solve expedition map problems involving distance, direction changes, and elevation changes.

2

Students will be able to multiply and divide rational numbers to calculate pace, travel time, and checkpoint adjustments for a workable expedition route.

3

Students will be able to analyze map data and compare multiple expedition route ideas using measurable criteria and constraints.

4

Students will be able to generate and label multiple expedition route concepts with annotated sketches, checkpoint plans, and rational-number calculations.

5

Students will be able to evaluate test results from route conferences and gallery walks to revise map accuracy, travel-time estimates, and navigation notes.

6

Students will be able to justify design choices in a route log using calculations, evidence, and problem-solving decisions from the expedition project.

7

Students will be able to communicate a final expedition plan to an audience by explaining calculations, revisions, setbacks, and trade-offs in the navigation kit and showcase presentation.

Products

individual

Expedition Design Notebook with Decision Matrix and Route Log

Each student submits an original design notebook showing at least two route concepts, annotated sketches, a decision matrix, and a route log explaining calculations and revisions. The notebook proves individual mastery of rational-number operations and engineering reasoning before the team selects its final route.

team

Revised Expedition Map Set and Navigation Kit for the Summit Showcase

Teams build a functional expedition map set with checkpoint labels, travel-time and pace calculations, and a navigation kit that visitors can use to test the route. The final presentation must show how the team revised the design using feedback and data, and how the finished plan reflects evaluated ideas rather than one person’s preference.

Rubric

No rubric has been generated yet.