Launch
Students will launch the investigation by examining an anonymous class data snapshot, noticing possible patterns and fairness questions, and generating initial hypotheses and project questions about screen time and math performance.
Day 1
๐Ÿ“Š Anonymous Screen Time Snapshot
Launch 45m
Question & Method
Students will refine an investigable question about screen time and math performance, draft a testable hypothesis, and build a peer-validated data-collection and analysis plan that prepares them to create scatter plots and two-way frequency tables in the next phase.
Days 2 - 3
๐Ÿงฉ Screen Time Mystery Question Sort
Knowledge/Skill Building 40m
๐Ÿ“ Data Plan and Graph Draft
Deliverable 45m
Analyze & Present
Students will analyze their collected screen time and math grade data, create accurate visual and tabular representations, test the strength of possible associations, and turn their evidence into a revised presentation draft with predictions, limitations, and fairness-aware conclusions.
Days 4 - 5
๐Ÿ“Š Scatter Plot and Best-Fit Model
Knowledge/Skill Building 45m
๐Ÿงพ Table-to-Slides Feedback Round
Deliverable 45m
Showcase
Students will present their screen time and math grade investigation to visiting audiences, gather feedback on the clarity and fairness of their claims, and complete a brief written reflection on what their data shows, what it cannot prove, and how feedback shaped their final thinking.
Day 6
๐Ÿ–ผ๏ธ Screen Time Findings Gallery Walk
Assessment 45m