Launch Days 1–2
Day 1
๐ŸŽฒ Mini RPG Time Jump
Launch 90m
Day 2
๐Ÿ—บ๏ธ Player Needs and Project Brief
Knowledge/Skill Building 90m
Research & Plan Days 3–8
Day 3
๐ŸŽฒ RPG Player Experience Map
Knowledge/Skill Building 90m
Day 4
๐Ÿ“œ Sources for Characters and Conflict
Knowledge/Skill Building 90m
Day 5
๐Ÿ—ฃ๏ธ Peer Interviews and Observation Notes
Research 90m
Day 6
๐Ÿ›๏ธ Historian and Designer Question Clinic
Community Experience 90m
Day 7
๐Ÿงฉ Design Brief and HMW Draft
Deliverable 90m
Day 8
โœ… Design Brief Gate Review
Assessment 90m
Ideate & Prototype Days 9–13
Day 9
๐Ÿงญ Design Brief Decision Matrix
Launch 90m
Day 10
๐ŸŽญ Character Voice and Branching Scenes
Knowledge/Skill Building 90m
Day 11
โœ๏ธ Paper Prototype Sprint
Project Work 90m
Day 12
๐ŸŽฒ Mechanics Playtest with Designer
Community Experience 90m
Day 13
๐Ÿ› ๏ธ Revision Gate Prototype Check
Assessment 90m
Refine & Showcase Days 14–18
Day 14
๐Ÿงญ Final Playtest Focus Board
Knowledge/Skill Building 75m
Day 15
๐Ÿ› ๏ธ Rulebook and Kit Revision Sprint
Project Work 90m
Day 16
๐ŸŽฒ Game Store Validation Session
Community Experience 90m
Day 17
๐Ÿ—ฃ๏ธ Design Journey Peer Tuning
Deliverable 90m
Day 18
โœ… Prototype Readiness Check
Assessment 90m
Showcase Days 19–20
Day 19
๐ŸŽฒ Timekeepersโ€™ Tabletop Festival
Community Experience 105m
Day 20
๐Ÿชž Designer Evidence Circle
Assessment 75m