Empathize
Empathize
Students will launch the project by connecting personally to themes of resilience in Sadako and the Thousand Paper Cranes, then conduct firsthand user research with real community members to understand how audiences experience stories about hope. They will document interview evidence and synthesize insights into structured empathy maps grounded in direct quotes.
Days 1 - 3
Define
Define
Students will synthesize their interview findings and empathy maps into clear, evidence-based problem definitions that identify a specific user, their core need, and an insight about how stories of resilience can better connect with them. They will cluster patterns across interviews, draft and critique 'How Might We' statements, and revise based on peer feedback to ensure their problem framing is grounded in authentic user evidence rather than assumptions.
Days 4 - 6
Test/Present
Test/Present
Students will conduct a final validation round of their exhibition prototypes with new users, refine their installations and personal narratives based on feedback, and present their full design journey and live readings to an authentic audience at the "Resilience in Words and Cranes" exhibition.
Days 16 - 20
Empathize
Days 1–3
Day 1
ποΈ Story Seeds & Crane Folding
Launch
45m
Day 2
π€ Audience Interviews with Librarians
Community Experience
45m
Day 3
πΊοΈ Empathy Map & Insight Synthesis
Deliverable
45m
Define
Days 4–6
Day 4
π§© Interview Pattern Clustering Wall
Project Work
45m
Day 5
π Writing Strong HMW Statements
Deliverable
45m
Day 6
π HMW Peer Critique Protocol
Assessment
45m
Ideate
Days 7–10
Day 7
π‘ 15+ Exhibition Ideas Sprint
Deliverable
45m
Day 8
βοΈ Crazy-8s Story Station Sketches
Knowledge/Skill Building
45m
Day 9
π User-Weighted Decision Matrix
Deliverable
45m
Day 10
πΊοΈ Visitor Journey Storyboards
Deliverable
45m
Prototype
Days 11–15
Day 11
π οΈ Rapid Paper Prototype Build
Project Work
45m
Day 12
π£οΈ Peer User Testing Rounds
Deliverable
45m
Day 13
π Iteration Log & Redesign Plan
Knowledge/Skill Building
45m
Day 14
π§ Medium-Fidelity Prototype Build
Project Work
45m
Day 15
β
Prototype Milestone Review
Assessment
45m
Test/Present
Days 16–20
Day 16
π§ͺ Final Prototype Testing with New Users
Community Experience
45m
Day 17
π Iteration Log & Installation Revisions
Project Work
45m
Day 18
π€ Design Story Presentation Rehearsal
Deliverable
45m
Day 19
ποΈ Exhibition Setup & Crane Workshop Practice
Project Work
45m
Day 20
π Resilience in Words and Cranes Exhibition
Assessment
45m
June 2026
Mon
Tue
Wed
Thu
Fri
22
Day 1
Empathize
ποΈ Story Seeds & Crane Folding
23
Day 2
π€ Audience Interviews with Librarians
24
Day 3
πΊοΈ Empathy Map & Insight Synthesis
25
Day 4
Define
π§© Interview Pattern Clustering Wall
26
Day 5
π Writing Strong HMW Statements
July 2026
Mon
Tue
Wed
Thu
Fri
29
Day 6
π HMW Peer Critique Protocol
30
Day 7
Ideate
π‘ 15+ Exhibition Ideas Sprint
1
Day 8
βοΈ Crazy-8s Story Station Sketches
2
Day 9
π User-Weighted Decision Matrix
3
Day 10
πΊοΈ Visitor Journey Storyboards
6
Day 11
Prototype
π οΈ Rapid Paper Prototype Build
7
Day 12
π£οΈ Peer User Testing Rounds
8
Day 13
π Iteration Log & Redesign Plan
9
Day 14
π§ Medium-Fidelity Prototype Build
10
Day 15
β
Prototype Milestone Review
13
Day 16
Test/Present
π§ͺ Final Prototype Testing with New Users
14
Day 17
π Iteration Log & Installation Revisions
15
Day 18
π€ Design Story Presentation Rehearsal
16
Day 19
ποΈ Exhibition Setup & Crane Workshop Practice
17
Day 20
π Resilience in Words and Cranes Exhibition