Empathize
Empathize
Students will engage in a 'Pattern Hunt & Design Challenge' by exploring their school environment to identify natural and man-made patterns, collaborating on sketches that empathize with user needs and inspire initial project designs.
Days 1 - 4
15 min over capacity (180 min available across 4 days)
Define
Define
Students will synthesize findings from their Pattern Hunt to articulate a clear, structured problem statement that drives their design decisions, reflect on real-world applications, and engage in guided group discussions to identify challenges to address with their numerical patterns and expressions.
Days 4 - 6
Ideate
Ideate
Students will collaborate to brainstorm diverse ideas using numerical expressions and observed patterns to design innovative logical systems or games, culminating in sketches or models that reflect their creativity and problem-solving skills.
Days 7 - 9
45 min over capacity (135 min available across 3 days)
Prototype
Prototype
Students will construct low-fidelity prototypes of their logical systems or games using LEGO bricks and modeling clay, emphasizing the integration of numerical patterns and expressions to refine their designs in preparation for peer feedback sessions.
Days 10 - 12
15 min over capacity (135 min available across 3 days)
Test
Test
Students will present their prototypes to peers and community partners for feedback, analyze the responses to identify patterns and areas for improvement, and make revisions to refine their designs in preparation for the final showcase.
Days 13 - 15
Empathize
Days 1–4
Day 1
Pattern Hunt: School and Local Community Exploration
Launch
90m
Day 2
Sketch Collaboration Workshop
Activity
60m
Day 3
Feedback and Reflection Session
Deliverable
45m
Define
Days 4–6
Day 4
Pattern Sketch Presentation
Assessment
Day 5
Real-World Application Discussion
Activity
45m
Peer Feedback and Revision Session
Deliverable
45m
Day 6
Problem Statement Presentation
Assessment
Ideate
Days 7–9
Day 7
Pattern Explorers Workshop
Activity
60m
Day 8
Collaborative Design Session
Activity
75m
Peer Review & Feedback
Deliverable
45m
Day 9
Collaborative Game Design Presentation
Assessment
Prototype
Days 10–12
Day 10
LEGO Prototype Workshop
Activity
90m
Day 11
Peer Feedback and Prototype Refinement
Deliverable
60m
Day 12
Logical System or Game Presentation
Assessment
Test
Days 13–15
Day 13
Peer Feedback Exchange
Deliverable
45m
Day 14
Community Partner Feedback Session
Activity
45m
Day 15
Prototype Presentation and Reflection
Assessment
Day 16
October 2026
Mon
Tue
Wed
Thu
Fri
19
Day 1
Empathize
Pattern Hunt: School and Local Community Exploration
20
Day 2
Sketch Collaboration Workshop
21
Day 3
Feedback and Reflection Session
22
Day 4
Define
Pattern Sketch Presentation
26
Day 5
Real-World Application Discussion
Peer Feedback and Revision Session
27
Day 6
Problem Statement Presentation
28
Day 7
Ideate
Pattern Explorers Workshop
29
Day 8
Collaborative Design Session
Peer Review & Feedback
November 2026
Mon
Tue
Wed
Thu
Fri
2
Day 9
Collaborative Game Design Presentation
3
Day 10
Prototype
LEGO Prototype Workshop
4
Day 11
Peer Feedback and Prototype Refinement
5
Day 12
Logical System or Game Presentation
9
Day 13
Test
Peer Feedback Exchange
10
Day 14
Community Partner Feedback Session
11
Day 15
Prototype Presentation and Reflection
12
Day 16